#include <Scene.hpp>
#include <DrawingRoot.hpp>

#ifndef _CLASSDRAWINGANIMATEDSCENE_
#define _CLASSDRAWINGANIMATEDSCENE_

namespace Drawing {

class Scene : public Modeling::Scene
{
public:
	virtual ~Scene();
	Scene();

	virtual void animate(Mathing::Matrix4f* matrix = &Mathing::Matrix4f::IDENTITY);

	virtual Drawing::Root* createRoot();
	virtual Drawing::Root* getRoot();
};

}// namespace Modeling

#endif
